What's coming to Sunflower Land
We read the code before anyone else. Each article breaks down a game update straight from its pull requests: what it is, how it works, and what it means for your farm.
Cave Dwellers, Sunflower Land's Chapter 16: dates, the Duende Cap ticket, 4 mutants and the three little pigs
Chapter 16 now has a name, dates and art: Cave Dwellers starts on November 2, 2026 and runs for 13 weeks. Here are its ticket, the four new mutants, the Duende Monument, the bed for your 14th farmhand, the three little pigs decorations and the outfits on the way, and what is still unknown.
October 20, 2026 · 6 min read
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Halloween 2026 in Sunflower Land: a haunted island, a survival minigame and a shop with 29 prizes
From October 26 to November 1 a community-made Halloween island arrives: a free gift, the Sunflower Survivors minigame to earn Halloween Tokens and a five-section shop with crows, pumpkins, vampire and skeleton outfits, keys and a Super Totem.
October 18, 2026 · 7 min read
Keep reading →The Cave comes alive: Gloomwick, 11 skills, truffles in the kitchen and Chapter 16's new art
What is coming to the Chapter 16 Cave, explained plainly: the new drawings for Mud, Truffle and the beetles, how the Cave grows to 8 machines, Gloomwick's shop, 11 new skills, truffle dishes, pigs fed in one click and how to trade them for Pig Bristles.
October 15, 2026 · 17 min read
Keep reading →The Cave and the Myco-Composter: SFL's new mushroom (and Mud) farming
Sunflower Land is opening the Cave: Myco-Composter machines that bury a 25-tile patch for 12 hours, which you then dig with Sand Shovels by following clues. The 3 recipes, what each tile gives, the beetle rarities, when to restart and where the Pigpen's Mud will come from — all read from the pull requests.
September 23, 2026 · 13 min read
Keep reading →Pigs and the Pigpen: everything about Chapter 16's new animal
A third animal building is coming to Sunflower Land. Build and upgrade costs, the full drop table by level, favourite food, and how it stacks up against cow and sheep — all read from the pull request.
September 18, 2026 · 9 min read
Keep reading →Chapter 16: beetles, mud and new resources
The next chapter's eleven items are already merged into the code: four beetles, their feeds and three new resources. What each one is, why none can be traded yet, and what is missing before they become playable.
September 16, 2026 · 7 min read
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